Who it’s for

Best for teams managing 10+ pieces of content a month.

If you publish more than 10 pieces of content a month, across 3 or more social accounts, and a person still touches every one of them, this is built for you. Two kinds of team hit that wall: agencies running content for clients, and brands running their own.

Two teams hit the same wall.

One is selling content to clients, the other is publishing its own. Both run out of the same thing, and it is never ideas. It is the number of hours a person can be at a desk — the one measure that cannot be dressed up, and the one this is built to move.

For agencies 01

You run content for other people’s brands

Marketing, media, social, creative and production agencies

You already deliver. The problem is that the next client costs you another hire, and the team you have is at its limit.

What a human team costs you today

  • 61.8%

    Moore Kingston Smith, 2025

    Of gross income already goes on staff

    Across UK marketing services firms, roughly six pounds in every ten earned is paid straight back out in wages. Growth bought with headcount barely moves the margin.

  • 77%

    Link in Bio, 2025

    Of social professionals report burnout

    Forty five percent are considering leaving the field altogether, and 73 percent regularly work outside their contracted hours (Metricool, 2026). The capacity you are counting on is already borrowed.

  • 68.6%

    IPA, year to Sept 2025

    Agency staff retention, down from 74.9%

    Roughly one person in three leaves within the year. Every departure takes the client knowledge, the brand rules and the half-finished calendar with it.

  • 1 in 200

    Panko, EuSpRIG 2007 (source, opens in a new tab)

    Human error rate on simple tasks

    Two to five percent on complex ones. Across hundreds of scheduled posts a month, a client’s asset going to the wrong channel is not bad luck. It is arithmetic.

What the system changes

  • One upload becomes every asset that client needs, per brand profile
  • Every piece reviewed against its own brand before it is queued
  • Runs continuously, with no leave, handover or ramp-up
  • Take on the next client without taking on the next hire

The volume stops being a staffing question.

For brands 02

You run your own channels

Companies keeping an in-house team, freelancers, or an outside agency

You need short video, long video and graphics going out consistently. Every way of staffing that has a cost you have already felt.

What a human team costs you today

  • $75,420

    US BLS, May 2025

    US median wage, film and video editors

    And the wage is not the cost. Across US private industry, wages are only 69.9 percent of what an employer actually pays for a person; benefits are the other 30.1 percent (BLS, March 2026). In the UK, employer National Insurance adds 15 percent above the secondary threshold on top of that (HMRC, 2025-26).

  • £390

    YunoJuno, 2025

    Average UK freelancer day rate

    Freelancers solve a month and leave a gap. The brand knowledge goes with them, and the next one starts from your brand guidelines again.

  • 56%

    WFA / Observatory, 2023

    Of large brands are moving production in-house

    Their stated reasons are cost efficiency (83 percent) and speed (76 percent). Outsourcing trades one problem for agreements, scope arguments and work you cannot see being done.

  • 54%

    CMI / MarketingProfs, 2024

    Name lack of resources as their biggest obstacle

    It is the most cited obstacle in the survey, and it has stayed at the top year after year. Not ideas and not budget: people, and the hours they have. One person on leave is all it takes for a quarter of planned content to quietly not happen.

What the system changes

  • No team to manage and no agency to brief
  • One person monitors it, from anywhere
  • Runs on your own machines, so nothing sensitive leaves your side
  • Raise the volume without raising the headcount to match

Your presence stops depending on who is available.

Every figure above is published by the named source and dated. None of it is ours, and none of it is an estimate.

Why build one

Content is eating the plan. Headcount cannot keep up.

Two things are happening at once. What audiences want more of is the most expensive thing to make, and the shortcut that used to buy attention is getting dearer every year. A bigger team solves neither. A pipeline that runs without one does.

What people watch

  • 91.1%

    Watch online video every week

    Of adult internet users worldwide, in the past seven days. Video is not a format you add to the plan. It is the plan.

    GWI / DataReportal, 2025 (source, opens in a new tab) · Global

  • 75%

    Of mobile data traffic is video

    Measured across worldwide operator networks at the end of 2025. Most of what a phone downloads all day is somebody’s video.

    Ericsson, 2025 (source, opens in a new tab) · Global

  • 4x

    More interaction than a still image

    Instagram Reels against single-image posts. The same reach costs you a video, not a graphic, and the gap is widening.

    Metricool, 2026 · Worldwide, 375,118 accounts

  • 19%

    Of budget is left for production, down from 24%

    And nearly two thirds of the world’s largest advertisers expect to increase social content production anyway. More output, smaller budget, same team.

    WFA, 2025 · Global, 50 multinationals

What renting attention costs

  • +9%

    Rise in average price per ad

    Meta’s own reported figure for full-year 2025, across every market it sells in. Impressions grew faster than price, and the price still went up.

    Meta, FY2025 (source, opens in a new tab) · Global

  • +4.4%

    Forecast media price inflation

    The rise in the cost of buying the same media, pooled across markets, up from 4.0 percent in 2025. Standing still gets more expensive every year.

    WFA Outlook, 2026 · Global, incl. UK and Germany

  • +31%

    Higher cost per customer without tracking

    Median cost of acquiring one incremental customer rose from $38.16 to $49.93 across 70,909 randomised experiments once offsite tracking data was removed.

    Marketing Science, 2025 · Advertisers in 160+ countries

  • 5x

    Unpaid voices beat paid ones on trust

    And 88 percent say trusting the brand is an important or critical purchase criterion, level with quality and value. Attention you rent is worth less than attention you earn.

    Edelman, 2026 · Global, 15 countries

The trade

What breaks today, and what replaces it.

  • Breaks today: Launches slip, and creative production is why. 85% of teams missed at least one planned launch; 38% named design and production as the cause. Knak, 2026, US, UK and Canada.
    Replaced by: One upload becomes every asset inside a day, already scheduled.
  • Breaks today: Under load, review is the first thing to get skipped.
    Replaced by: Three review gates run on every piece, and a run that fails one stops instead of publishing.
  • Breaks today: A client’s asset goes out on another client’s channel.
    Replaced by: Every run is bound to one brand profile, so the wrong destination is not reachable.
  • Breaks today: Publishing goes quiet whenever someone is away.
    Replaced by: The system runs continuously. No leave, no handover, no ramp-up after a holiday.
  • Breaks today: More volume means more people, and more people to manage.
    Replaced by: Volume rises without the headcount rising with it. One person monitors the whole operation.
  • Breaks today: Costs climb every year while output stays flat.
    Replaced by: The build is paid once. After that you pay for what you actually run.

Your competitors are publishing into the same feeds, on the same day, to the same people. The one who shows up consistently wins the reach, and consistency is an engineering problem long before it is a talent problem.

Figures are global or multi-market unless the line beneath them says otherwise.

The agencies, brands and companies this fits.

We build and deliver remotely, on hours that overlap yours, for teams across the United States, the United Kingdom, Germany and Western Europe, Australia and New Zealand, the Gulf and South Africa. Output language is a run parameter rather than a function of where we sit, so a build scoped in London publishes in German, Spanish or Arabic. If your work looks like any of these, there is somewhere to start.

  • Agencies and studios

    Running content for other people’s brands, several at a time.

    • Marketing agencies
    • Digital marketing agencies
    • Social media agencies
    • Creative and design studios
    • Media and advertising agencies
    • PR and communications
    • Content and SEO agencies
    • Influencer marketing agencies
    • Video production companies
    • Performance and growth agencies
  • Media, sport and education

    The heaviest publishers measured, and the ones audiences engage with most.

    • Publishers and media companies
    • Sports clubs, leagues and teams
    • Universities and higher education
    • Schools and training providers
    • Course creators and e-learning
    • Exam preparation and certification
    • Membership and community brands
  • Retail, consumer and hospitality

    Where the biggest share of marketing budget already goes to social.

    • E-commerce and DTC brands
    • Retail and wholesale groups
    • Consumer packaged goods
    • Food and beverage brands
    • Restaurants and hospitality
    • Travel and tourism
    • Beauty and cosmetics
    • Fitness, gyms and wellness
  • Services, property and multi-location

    One brand, many branches, and a calendar per location.

    • Franchises and multi-location groups
    • Real estate and property
    • Healthcare clinics and practices
    • Financial services and insurance
    • Professional and legal services
    • Recruitment and staffing
    • Automotive groups and dealerships
    • SaaS and technology companies

Media brands publish 64 social posts a day and leisure and sport 31, against an all-industry average of 9.5 (Sprout Social, 2024 (opens in a new tab)). In the US, retail puts 23 percent of marketing budget into social and packaged goods 20 percent (The CMO Survey, 2026 (opens in a new tab)). Ninety-nine percent of multi-location brands invest in social (BrightLocal, 2024).

Not a fit if any one of these is true.

We would rather lose the call than take on a build the system cannot carry. These come up often enough to put in writing.

  • 01

    You want to build it once and rent it out.

    We do not build tools for other people to resell. One system is built for one company to run its own work, locally, so the data and the speed stay yours. It is not a product you can put seats on and let out to other people. If you want the output without owning anything, that is the managed plan, not a licence to resell.

    See the managed plan
  • 02

    You publish fewer than ten pieces a month.

    Below that, a custom build does not pay for itself. A good freelance editor is cheaper and faster. Come back when the calendar is fuller.

  • 03

    You would rather not hand over brand details or access.

    The build needs your brand material to train on and your channels connected once. You either give us access and we set it up, or your team sets it up with us guiding. If neither feels comfortable, the build cannot start, and we would rather say so now.

    What we do with your access
  • 04

    A build starting at $2,000 is out of reach.

    That is where a system starts, and it moves with scope from there. It is a one-off investment that replaces recurring production cost, so if the first number is the problem, the maths behind it will not work either.

    How a build is scoped and priced
  • 05

    Around $100 a month in running cost is out of reach.

    The system pays platform APIs and AI models to do the work, from generating a voiceover to publishing the finished post. Expect $100 a month at the low end, more as volume rises. You can hold those accounts yourself, or have us run them for you.

  • 06

    You need results next week.

    This builds an organic presence, and organic compounds rather than spikes. Search and feeds take time to learn a brand. The trade is the opposite of a paid ad: slower to start, and it does not stop the day you stop paying.

One thing this is not

Human editors in the workflow? Still works.

Talking heads, podcasts, anything that genuinely needs a person in the edit. The system does not have to make the video to run the operation around it. We automate the flow either way: files in, review, approval, scheduling and publishing, with your editors producing the work. The build is designed around how you actually make things.

Still deciding

The questions people ask about fit.

How much content do we need to be publishing for this to be worth it?

More than 10 pieces a month, across 3 or more social accounts, with a person still touching every one of them. Below that a custom build does not pay for itself and a good freelance editor is cheaper and faster, which is something we will tell you on the call rather than after you have signed. The threshold is about repetition, not size: a small team publishing daily is a better fit than a large one publishing monthly.

Can one system handle several client brands at once?

Yes, and that is the common case for agencies. Each client gets its own brand profile: its own colours, fonts, voice, templates and channel set. Every run is bound to one profile, so the wrong client’s asset cannot reach the wrong client’s channel. Adding a client means adding a profile rather than adding an editor.

We are an in-house team, not an agency. Does this still fit?

It does, and it is the second of the two builds we do. An agency runs many brands through one system; a company runs one brand across many channels. The pipeline is the same underneath. What changes is the number of brand profiles and where the approvals sit. In-house teams usually end up with one person monitoring the system instead of managing a production team or briefing an outside agency.

What if we still want our own editors making the videos?

That works. Talking heads, podcasts and anything that genuinely needs a person in the edit stay with your editors, and the system runs the operation around them: files in, review, approval, scheduling, publishing and the status write-back. The system does not have to make the video to take the coordination off your team. We design the build around how you actually make things.

Which industries is this actually being used in?

There are 4 systems live with clients today and 6 more in build. The pattern that predicts fit is not the industry, it is the shape of the work: repetitive video and graphics, several channels, and a calendar that has to be met every week. That shows up in agencies, media and sport, education and exam preparation, e-commerce and retail, hospitality and travel, property, healthcare and any group running a separate account per branch.

Do you work with companies outside the US and UK?

Yes. We build and deliver remotely, on hours that overlap yours, for teams across the United States, the United Kingdom, Germany and Western Europe, Australia and New Zealand, the Gulf and South Africa. Output language is a run parameter rather than a function of where we sit, so a build scoped in one country can publish in German, Spanish or Arabic. Your channel and vendor accounts stay in your name wherever you are.

What if we mostly publish graphics rather than video?

That is a normal build. The same run produces community posts, social graphics, thumbnails and written articles, and it can produce those without producing video at all. Video is where most of the manual hours go, so teams tend to want it eventually, but a graphics-and-written build is a smaller, faster one and there is nothing wrong with starting there.

Open next month’s content plan. Who is producing all of it — and what happens the week they’re away?

Book a build call